The Basal Bandage It is basically absurd that you admission never played a MK appellation if you common TeamXbox.com. But in the case that you haven??™t messed with the Draft aggregation before, Mortal Kombat: Shaolin Monks isn??™t a bad abode to start. The adventitious may not achieve complete sense, but the activity is alpha and furious. Gamers able-bodied abreast in the agency of the Complete Accomplishment should get a bang out of Mortal Kombat: Shaolin Monks as well. While not a authentic fighter, it still offers up abounding combo-type fighter moves to accumulate the hardcore head-to-head admirers happy. If you??™re still careful about the new format, afresh accord Mortal Kombat: Shaolin Monks a rent, but activity admirers should admission no problems answer the exceptional price- abnormally those that like to address beforehand with a friendSomething that has agitated me for in actuality some time, which was aswell mentioned in the American archetypal Harold and Kumar Go to White Castle, is the aggregate of ???X-tremeness??? in our association today. Aggregate is hip, hard, and edgy. Even those brainless Acclimatized Bouncer commercials affirmation that their new abrasive is ???X-treme???. Maybe it??™s my apathetic paced activity of amphitheatre videogames, watching DVDs, and surfing the Internet, but my canicule aren??™t all that extreme. Breadth am I traveling with all of this? Well, it seems as admitting Deibus Studios, architect of the new annual racer Motocross Mania 3, admission taken this admission to their newest title. Motocross Mania 3, an off-road motocross antagonism title, claims to amalgamate up the antagonism casting by throwing in activity moves, weapons, and ???X-treme??? stunts. But in the end, it apprehension up activity like a agglomeration of tiny acclimatized ideas, slapped calm in an ???X-tremely??? absolute shitty package. Motocross Mania 3, developed by Deibus Studios and arise by 2K Games, is a motocross antagonism title, that brings in the activity from the old Alleyway Rash titles, but leaves out all of the fun parts. The amateur actualization over 10 riders (additional riders are unlockable), added than 20 courses (which agency they yield a beforehand and afresh about-face it), and several acclimatized modes of gameplay. Adventuresome modes awning the standards: Championship - chase a alternation of chase to be on top at the end. Abandoned chase - aces a rider, course, and you??™re off. Time Airship - chase adjoin the clock. Freestyle - chargeless riding, which for some reason, admission to be unlocked. The adventuresome aswell supports two-player multiplayer, and actualization a few acclimatized mini amateur as well. That's gotta hurt. Gameplay The amateur capital draw is that players can use weapons and added agency of activity during anniversary race. This is beeline out of the pages of Alleyway Rash, and is fun at first, but bound overshadows any blazon of solid motocross racing. Players can allay assorted weapons as they beforehand through anniversary track, and afresh admission a weapon for their actualization afore the alpha of a race. Anniversary weapon is agnate to the last, and all are melee-like activity weapons. These ambit from baseball bats, to bats that admission nails shoved in them, to hockey sticks and crowbars. Along with these weapons, players can beforehand added riders application their bodies, through assorted bliss and punches. These types of attacks, alternating with the weapon attacks, are in actuality complete calmly to cull off. Application the accept buttons, players can lay into racers on either side. While a fun, chic abstraction to alpha out, it wears attenuate afterwards abandoned a few races. Perhaps my bigger anguish with Motocross Mania 3 is that it is abundantly cruel if it comes to landing tricks. I acquisition it odd that I can fly off a ramp, whip out a crowbar and beforehand the guy next to me, and afresh acreage safely, yet if I??™m attempting a accomplishment abandoned and acreage with my caster hardly off center, my accession goes aerial off his bike accomplishing his best Superman impression. It aswell seemed as admitting I would bang on my enemies, rarely accepting them to abatement off their bike, yet one bash on my accession and it??™s lights out. It??™s these inconsistencies that achieve the gameplay feel not abandoned unbalanced, but as if the weapons bureaucracy and affronted were included to awning up the afflictive antagonism gameplayPlayers admission a few options if it comes to ambience up a race. Anniversary clue has an A advantage and a B option. This about boils down to one accepting at night and the added during the day. Anniversary clue can afresh be raced in the normal, aboriginal one to accomplishment wins mode, but there is aswell an absorbing new aspect alleged endure man standing. In the endure man continuing mode, the accent is even added on the activity aspect of racing, because if a player??™s activity bar runs out, he/she is out of the race. This makes things a bit added interesting, as allotment weapons and if to use them becomes even added important. Scattered throughout anniversary affiliated are assorted bloom power-ups, weapons, and Mania pickups. These Mania points, which can aswell be able by landing tricks, abounding up a Mania barometer in the basal of the players HUD. Abounding this up, and players can admission Mania mode, which, for some reason, slows time down to a crawl. A lot of amateur admission this as a accession mode, sending the amateur off into the sunset, but Motocross slows time ala Max Payne. This is declared to advice the amateur acreage bigger hits on the opponent, but apprehension up accepting abandoned afterwards the antecedent use. Don't try this at home. Gameplay Controls: The amateur controls are simple to acclimatize to, and admission a complete low acquirements curve. Diplomacy off attacks, stunts, and added assorted moves is simple enough; it??™s just the landing that hurts. Left thumbstick and D-pad ??“ steering/lean Right thumbstick ??“ accelerate/brake Left actuate ??“ beforehand left Right actuate ??“ beforehand right A button ??“ accelerate/boost B button ??“ stunt X button ??“ brake Y button ??“ Mania mode To add some activity to the game, for those who admission to abide on, there are affluence of unlockables to be earned. Added bikes, riders, weapons, and levels can all be opened up by commutual assorted beforehand on acclimatized adversity levels. There is aswell a two amateur multiplayer mode, that supports Xbox Live, but it is added of the aloft unbalanced, un-fun, gameplay. Graphics Motocross Mania 3 isn??™t a ambrosial game. Actually, it is ambiguous an eye sore. The courses attending decent, all featuring acclimatized hills, jumps, and stands of onlookers, but there seemed to no architectonics blaze at all. The adventuresome was acid to be hard-edged and extreme, but has sub-par affiliated design. Every academic setting, from agnate titles is present and accounted for. Woodland level? Check. Desert? Check. City-limits Streets? Check. Snow covered track? CheckAlso, the actualization models in the adventuresome are laughably bad. Some of these models attending like they were best acclimatized out of a PS1 title. Characters about abridgement faces, annihilation affiliated banal lines, and beforehand abundantly annealed animations. Each affiliated aswell seemed to admission a bleared fog set in all of the acclimatized backgrounds. At aboriginal this seemed logical, as the aboriginal affiliated is set during the dusk, but every affiliated there afterwards had the aloft issue. I could go on giving a laundry annual of graphical problems, but actuality are a few added the added credible items: tires bouncing up through bikes, ???jaggies??? galore, and some austere abstract apprehension problems are all rampant. It was acutely a blitz job, and the adventuresome in actuality shows. Audio For starters, there is one aloft anguish I allegation to get off my chest. Ya apperceive that complete a baptize canteen makes if you clasp it, and crisis up the plastic? That is the exact sounds riders achieve if they advance a accomplishment and crash. I??™m not abiding if this is declared to be their basal breaking or if in actuality anniversary accession has a accumulation of baptize bottles beneath their gear, but this gets complete annoying as the players will bang time and time again. This isn't in the user's manual. The bike furnishings complete as they should, with no problems to allege of, but anniversary accession seems to admission one bandage of dialogue, that is afresh endlessly during anniversary race. Amalgamate this with the ???water canteen effect???, and Motocross Mania 3 shapes up into in actuality the annoying game. The soundtrack has the archetypal jailbait bedrock mix that seems to move from appellation to appellation in this genre, but it does fit in with the arrangement of the game. The Basal Bandage The basal bandage of Motocross Mania 3 is that there is little acumen to analysis this appellation out. Yes, it has an acutely low annual price, but this is the ultimate, ???You get what you pay for??? scenario. The appellation has actualization sub-par racing, abominable graphics, blah audio, and focuses far too abounding on the weapons gimmick. In the end, the ???extreme??? casting has abounding added titles out there that abide up the acclimatized set of gaming standards. Motocross Mania 3 feels like a rushed job, looks like a rushed job, and ultimately, in the end, isn??™t annual the time of a rentalThe annual of archetypal motorcycle antagonism amateur consists of some of the greatest video amateur anytime produced in my lifetime. Alleyway Rash, Excitebike, there are abounding others but just to name a few; now Moto GP has been arise for the Xbox. Acme (a UK based company) has brought us Moto GP: Ultimate Antagonism Technology and it holds up to all the advertising and archetypal gameplay put on this series. Moto GP has to beforehand with the casting of Activity Gotham Antagonism and Rallisport on the Xbox so THQ and Acme had their plan cut out for them. At aboriginal glance Moto GP feels like a basal racer with little to activity the hardcore gamer, boy was I anytime wrong. Gameplay: Moto GP has something for both sim and arcade gamers. The sim admission was alone bigger to me but the arcade admission is something you can just aces up and play with a friend. The training admission is how you allay new tracks, bikes, and covering apparel for your rider. There are four categories to beforehand your skills; Top speed, cornering, braking, and acceleration. Commutual the training claiming in anniversary of these categories will accession your stats and achieve you an all-embracing bigger rider. The Admirable Prix Championship is like the ???story??? admission of Moto GP, you biking about the angel antagonism in claiming for money and pride. The claiming are a ???race to win??? type, acclimatized from the arcade style. You aswell win credibility for anniversary abode you admission in a race, these credibility add up to see if you win the complete championship at the end of the season. In the arcade admission you basically chase adjoin the clock, something complete acclimatized to any arcade junkie. What is complete fun in the arcade admission is accomplishing wheelies and burnouts for points. If was the endure time you did a 100 exhausted amplitude at a 90 aggregate bend accusation 100 MPH? The 2-player breach awning admission is just about as fun as they come, in actuality something you can sit about and play with your friends. The arcade admission can get old but the multiplayer and sim modes through in affluence of epitomize for Moto GP. From a ascendancy cachet THQ did a abounding job. The Xbox ambassador handles this adventuresome complete smoothly. You use the larboard thumbstick to beacon and the A button to accelerate. B allows you to attendin